The Fight & Flight update is live!
Today the Fight & Flight update is available for evolution simulation game The Sapling. This second big update extends the game with eggs, fur, feathers, family trees, an extended combat system, gliding and most importantly: wings.
Over the past few weeks, all of these new features have been introduced one by one in a series of devlogs. An overview, as also shown in the trailer video:
- Bodysizes
- Edit soil
- Family trees
- Attacking instincts
- Defense
- Instinct and sense visualization
- Scales, feathers and fur
- Eggs
- Beaks
- Sitting in trees
- Gliding
- Wings
Besides these new features, there is still a long list of small bug fixes and enhancements, so expect many smaller polishing updates over the coming days and weeks. Once that is out of the way, the 6th and final video devlog for this update, about the game's music, will follow.
Files
Get The Sapling
The Sapling
A short simulation game where you design your own plants and animals, and put them in a world together.
Status | In development |
Author | Wessel Stoop |
Genre | Simulation |
Tags | Creative, ecosystem, evolution, Life Simulation, nature, Procedural Generation, Relaxing, Sandbox, Short, Singleplayer |
Languages | English |
More posts
- This is what happens if you run The Sapling for 7 days straightNov 15, 2021
- Video devlog 6/6: How I hid the same melody EVERYWHERE in the game's musicSep 01, 2021
- Video devlog 5/6: designing hot and cool scenariosJun 08, 2021
- Video devlog 4/6: so you guys wanted flying animals?May 26, 2021
- Video devlog 3/6: small carnivores can now eat the eggs of giant herbivoresMay 19, 2021
- Video devlog 2/6: procedural walking from scratchMay 18, 2021
Leave a comment
Log in with itch.io to leave a comment.