Blender modeling timelapses for the flower update
The Sapling » Devlog
During the development of the flower update, I had to learn a ton of new 3D modeling techniques in a short amount of time. Here's a showcase of what I learned:
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The Sapling
A short simulation game where you design your own plants and animals, and put them in a world together.
Status | In development |
Author | Wessel Stoop |
Genre | Simulation |
Tags | Creative, ecosystem, evolution, Life Simulation, nature, Procedural Generation, Relaxing, Sandbox, Short, Singleplayer |
Languages | English |
More posts
- Optimization: what I did to make the game 300 times faster74 days ago
- Running The Sapling for 7 days straight: this is what happenedOct 06, 2020
- The flower updateAug 13, 2020
- Interactive breakdown of the visual style of The SaplingFeb 13, 2020
- Under the hood of the procedural music in The SaplingJan 12, 2020
- How player content works in The SaplingNov 21, 2019
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