Announcing the next big update in a series of 6 devlogs on Youtube!
The Sapling » Devlog
The next big update to indie evolution sim The Sapling is planned for June 15. The new feature set will gradually be revealed in the form of 6 weekly devlogs, starting today.
This first week, temperature ranges for animals are introduced, meaning that animals can no longer live anywhere. Instead, they will need fur, scales or feathers, or special bodyparts to lose heat. Furthermore, we see how skin patterns like stripes and spots are added.
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The Sapling
A short simulation game where you design your own plants and animals, and put them in a world together.
Status | In development |
Author | Wessel Stoop |
Genre | Simulation |
Tags | Creative, ecosystem, evolution, Life Simulation, nature, Procedural Generation, Relaxing, Sandbox, Short, Singleplayer |
Languages | English |
More posts
- This is what happens if you run The Sapling for 7 days straightNov 15, 2021
- Video devlog 6/6: How I hid the same melody EVERYWHERE in the game's musicSep 01, 2021
- The Fight & Flight update is live!Jun 15, 2021
- Video devlog 5/6: designing hot and cool scenariosJun 08, 2021
- Video devlog 4/6: so you guys wanted flying animals?May 26, 2021
- Video devlog 3/6: small carnivores can now eat the eggs of giant herbivoresMay 19, 2021
- Video devlog 2/6: procedural walking from scratchMay 18, 2021
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